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You can also quickly enter :00 by just typing a period. When entering timecode you do not have to type the colons. Duration is calculated automatically (changing it will adjust the TC Out accordingly). Src TC In/Out Timecode "in" and "out" corresponding to the source material.Īll fields, except for Pgm TC In/Out, are optional. Source An additional label to name the source material for a shot or element (e.g., stock footage tape), if applicable. Description Free text for the contents of this note. Name Another keyword specifying this item (e.g., character name for ADR, shot name for VFX, music cue name). Kind A keyword describing the nature of this item (e.g., "ADR", "VFX", "Stock", "Music"). Duration The item's duration (extending from its TC In to TC Out). Pgm TC In/Out The "in" and "out" program timecode for the item. The editor's notes table, in the main part of the window, displays several columns: To delete existing notes, select them and then click (or use Edit > Delete). If your program is in a time base other than 23.98 NDF, select the appropriate time base from the Native Format: pop-up menu.Īdd a new note to the document by clicking (or Edit > New Note from the menu). Your editor's notes can be built by hand or populated from an existing Final Cut project, then exported as a text file or brought into Excel.Ĭhoose File > New Editor’s Notes to create a new document. It eases the management of assets and clips in a film or video project for the purposes of creating ADR or VFX lists, stock footage or music cue sheets, and notes for the online editor or colourist. An Editor's Notes document is like a spreadsheet specifically tailored for the needs of an editor or assistant editor. The Big O, which took inspiration from Batman, has a set of Grappling Hook cannons on its waist, which are used to pull things around, pierce enemies, hoist gigantic robots hundreds of feet into the air supported by a thin latticework, and anchor it into the ground before using its ultimate cannon attack.Later into the manga, a version of the maneuver gear is seen having proper grappling hook pistols used by the Military Police's Central 1st Brigade. The hooks are also occasionally seen to fail to latch to their targets, and running out of gas is a clear concern. A bit more realistic than most, since it's depicted as having a large reel mechanism to house the cables and a pair of fairly large gas cannisters, acting as both the propellant for firing and retracting the hook as well as a way to add forward momentum to help push people along. The 3D Maneuver Gear from Attack on Titan is a form of this, albeit worn as a bulky belt-mounted apparatus.Arachnid: Alice's weapon of choice is the "Kumoito", or "Spider's Thread", a length of spider-silk with a hooked blade on the end that works rather like a cross between Razor Floss and a Grappling-Hook Pistol.There is no line capable of withstanding the sheer force that goes into a car turning at high speeds - yet. Also, they couldn't get the grapple to consistently attach itself to the intended target.Ī variation - also partially busted by the Mythbusters - has the grappling hook attached to the hero's (or villain's) car, for turning corners at high speed. (Because the aforementioned size makes them too large to be carried around on a superhero belt.) An ascension device was built that essentially fit the size, but including the launching mechanism would have made it simply too bulky. Partially busted by the MythBusters in 2007. Hook is massive, rope adds a lot of drag, so the launcher's power (and recoil) should be considerable. As in "pneumatic Grenade Launcher of load-bearing design with built-in reel of strong rope" - though strong crossbow could work too. Grappling guns actually exist (see " Real Life" below), but the real ones are somewhat larger than depicted on screen, especially if not base-fired only (though recent designs allow more compact systems). It's also very handy when you find yourself or an innocent civilian falling, but let's hope the cord has some elasticity. If the cord can automatically retract, the person can just hold on with one hand with inhuman strength to get pulled up this is especially dramatic if they're holding someone else with their other arm. The wrap-around cable is a strange effect, as it always attaches to the anchor point snugly enough to support whatever is on the other end of the cable on the first try. The hooks themselves are Plot-Sensitive Items, capable of all three variants of Instant Knots - latching onto, wrapping the cable around, or piercing their target, depending on the needs of the script. but it generally conveniently appears from hammerspace when it is needed. Its limited utility makes it a special-purpose item that the hero is unlikely to carry. The Grappling-Hook Pistol is generally a fairly bulky item for a handheld pistol, though unreasonably small for the length of line and hook firing charge that it contains. While it can be an arrow with a grappling hook more often it's just a standard arrow with a rope tied to it. In settings that predate firearms the alternative is the grappling arrow used by bow wielding protagonists. It also lends itself to You Will Not Evade Me when shot directly at someone. It can also be used to implement the Building Swing, though its primary function is usually just for climbing. Particularly spiffy examples are equipped with motors, and can function as field-expedient elevators as their users hold on for dear life. This handy bit of Applied Phlebotinum can deploy a grappling hook with laser-guided precision to a secure holding point at the top of any tall building, allowing its user to climb with ease. The Grappling-Hook Pistol is an essential item for any aspiring Badass Normal, Cape, or secret agent. |
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